Note 01 / Performance note
A pause is part of the performance.
In an interactive character, the time between hearing and replying becomes something the audience reads.
Read character noteAt the reference desk
Two readings of interactive character craft: the timing of a reply and the decisions that survive a change of body.
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Note 01 / Performance note
In an interactive character, the time between hearing and replying becomes something the audience reads.
Read character noteNote 02 / Character brief
A portable model can carry a body and its expression controls. A recognizable character needs a record of its choices, too.
Read character note